s = gethostcachestring(SLIST_FIELD_MOD, i);
if(s != "data")
- if(modname == "Xonotic")
- modname = s;
+ modname = sprintf(_("%s (%s)"), modname, s);
j = MapInfo_Type_FromString(typestr); // try and get the real name of the game type
if(j) { typestr = MapInfo_Type_ToText(j); } // only set it if we actually found it
me.numFreeSlotsLabel.setText(me.numFreeSlotsLabel, me.currentServerNumFreeSlots);
me.currentServerMod = ((modname == "Xonotic") ? _("Default") : modname);
- me.currentServerMod = strzone(modname);
+ me.currentServerMod = strzone(me.currentServerMod);
me.modLabel.setText(me.modLabel, me.currentServerMod);
me.currentServerVersion = strzone(versionstr);