#define DIALOG_MULTIPLAYER_CREATE_H
#include "tab.qc"
CLASS(XonoticServerCreateTab, XonoticTab)
- METHOD(XonoticServerCreateTab, fill, void(entity))
- METHOD(XonoticServerCreateTab, gameTypeChangeNotify, void(entity))
- METHOD(XonoticServerCreateTab, gameTypeSelectNotify, void(entity))
+ METHOD(XonoticServerCreateTab, fill, void(entity));
+ METHOD(XonoticServerCreateTab, gameTypeChangeNotify, void(entity));
+ METHOD(XonoticServerCreateTab, gameTypeSelectNotify, void(entity));
ATTRIB(XonoticServerCreateTab, intendedWidth, float, 0.9)
ATTRIB(XonoticServerCreateTab, rows, float, 23)
ATTRIB(XonoticServerCreateTab, columns, float, 6.2) // added extra .2 for center space