METHOD(XonoticServerCreateTab, gameTypeChangeNotify, void(entity))
ATTRIB(XonoticServerCreateTab, title, string, _("Create"))
ATTRIB(XonoticServerCreateTab, intendedWidth, float, 0.9)
- ATTRIB(XonoticServerCreateTab, rows, float, 22)
+ ATTRIB(XonoticServerCreateTab, rows, float, 23)
ATTRIB(XonoticServerCreateTab, columns, float, 6.2) // added extra .2 for center space
ATTRIB(XonoticServerCreateTab, mapListBox, entity, NULL)
{
entity e, e0;
+ me.TR(me);
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Game type:")));
me.TR(me);
e.onClickEntity = main.advancedDialog;
main.advancedDialog.refilterEntity = me.mapListBox;
- me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn);
+ me.gotoRC(me, 1, 3.2); me.setFirstColumn(me, me.currentColumn);
me.mapListBox = makeXonoticMapList();
me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Map list:")));
makeCallback(e, me.mapListBox, me.mapListBox.refilterCallback);
me.TR(me);
- me.TD(me, me.rows - 4, 3, me.mapListBox);
+ me.TD(me, me.rows - 5, 3, me.mapListBox);
me.gotoRC(me, me.rows - 3, 3.5);
me.TDempty(me, 0.25);
me.TD(me, 1, 1.125, e = makeXonoticButton(_("Select all"), '0 0 0'));