me.TR(me);
me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "zombie", _("Zombie")));
me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "ogre", _("Ogre")));
- me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "demon", _("Fiend")));
+ me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "animus", _("Animus")));
me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "spider", _("Spider")));
me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "bruiser", _("Bruiser")));
me.TD(me, 1, 0.4, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "hellknight", _("Hell-Knight")));