DIALOG_HUDPANEL_COMMON();
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_healtharmor_combined", _("Combine health and armor")));
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_healtharmor_combined", _("Combine health and armor")));
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_healtharmor_progressbar", _("Enable status bar")));
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_healtharmor_progressbar", _("Enable status bar")));
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Status bar alignment:")));
- setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
+ me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Status bar alignment:")));
+ setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "0", _("Left")));
- setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "1", _("Right")));
- setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "2", _("Inward")));
- setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "3", _("Outward")));
- setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "0", _("Left")));
+ setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "1", _("Right")));
+ setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "2", _("Inward")));
+ setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "3", _("Outward")));
+ setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Icon alignment:")));
+ me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Icon alignment:")));
me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "0", _("Left")));
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "1", _("Right")));
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "2", _("Inward")));
- me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "3", _("Outward")));
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "0", _("Left")));
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "1", _("Right")));
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "2", _("Inward")));
+ me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "3", _("Outward")));
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_healtharmor_flip", _("Flip health and armor positions")));
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_healtharmor_flip", _("Flip health and armor positions")));
}