string crosshairpicker_cellToCrosshair(entity me, vector cell)
{
- if(cell.x < 0 || cell.x >= me.columns || cell.y < 0 || cell.y >= me.rows)
+ if (cell.x < 0 || cell.x >= me.columns || cell.y < 0 || cell.y >= me.rows) {
return "";
+ }
return ftos(31 + cell.y * me.columns + cell.x);
}
vector crosshairpicker_crosshairToCell(entity me, string crosshair_str)
{
float crosshair = stof(crosshair_str) - 31;
- if(crosshair - floor(crosshair) > 0)
+ if (crosshair - floor(crosshair) > 0) {
return '-1 -1 0';
+ }
return mod(crosshair, me.columns) * eX + floor(crosshair / me.columns) * eY;
}
bool XonoticCrosshairPicker_cellIsValid(entity me, vector cell)
{
- if(crosshairpicker_cellToCrosshair(me, cell) == "")
+ if (crosshairpicker_cellToCrosshair(me, cell) == "") {
return false;
+ }
return true;
}
vector crosshairPos = cellPos + 0.5 * me.realCellSize;
draw_Picture(crosshairPos - 0.5 * sz, s, sz, SKINCOLOR_CROSSHAIRPICKER_CROSSHAIR, SKINALPHA_CROSSHAIRPICKER_CROSSHAIR);
- if(cvar("crosshair_dot"))
+ if (cvar("crosshair_dot")) {
draw_Picture(crosshairPos - 0.5 * sz * cvar("crosshair_dot_size"), "/gfx/crosshairdot", sz * cvar("crosshair_dot_size"), SKINCOLOR_CROSSHAIRPICKER_CROSSHAIR, SKINALPHA_CROSSHAIRPICKER_CROSSHAIR);
+ }
}