#pragma once
+
+#include "../item/button.qh"
+CLASS(XonoticButton, Button)
+ METHOD(XonoticButton, configureXonoticButton, void(entity, string, vector, string));
+ ATTRIB(XonoticButton, fontSize, float, SKINFONTSIZE_NORMAL);
+ ATTRIB(XonoticButton, image, string, SKINGFX_BUTTON);
+ ATTRIB(XonoticButton, grayImage, string, SKINGFX_BUTTON_GRAY);
+ ATTRIB(XonoticButton, color, vector, SKINCOLOR_BUTTON_N);
+ ATTRIB(XonoticButton, colorC, vector, SKINCOLOR_BUTTON_C);
+ ATTRIB(XonoticButton, colorF, vector, SKINCOLOR_BUTTON_F);
+ ATTRIB(XonoticButton, colorD, vector, SKINCOLOR_BUTTON_D);
+ ATTRIB(XonoticButton, alpha, float, SKINALPHA_TEXT);
+ ATTRIB(XonoticButton, disabledAlpha, float, SKINALPHA_DISABLED);
+ ATTRIB(XonoticButton, marginLeft, float, SKINMARGIN_BUTTON); // chars
+ ATTRIB(XonoticButton, marginRight, float, SKINMARGIN_BUTTON); // chars
+ENDCLASS(XonoticButton)
+
+entity makeXonoticButton_T(string theText, vector theColor, string theTooltip);
+entity makeXonoticButton(string theText, vector theColor);