#ifndef SKIN_H
#define SKIN_H
-#if defined(CSQC)
-#elif defined(MENUQC)
- #include "../common/util-pre.qh"
- #include "sys-pre.qh"
- #include "../dpdefs/menudefs.qh"
- #include "../dpdefs/keycodes.qh"
- #include "sys-post.qh"
- #include "config.qh"
- #include "../warpzonelib/mathlib.qh"
- #include "../common/util.qh"
- #include "../common/test.qh"
- #include "oo/base.qh"
- #include "../common/playerstats.qh"
- #include "../common/teams.qh"
- #include "../common/constants.qh"
- #include "../common/mapinfo.qh"
- #include "../common/campaign_common.qh"
- #include "../common/weapons/weapons.qh"
- #include "../common/counting.qh"
- #include "../common/command/markup.qh"
- #include "../common/command/rpn.qh"
- #include "../common/command/generic.qh"
- #include "../common/command/shared_defs.qh"
- #include "../common/urllib.qh"
- #include "../common/monsters/monsters.qh"
- #include "command/menu_cmd.qh"
- #include "menu.qh"
- #include "draw.qh"
-#elif defined(SVQC)
-#endif
-
#define SKINBEGIN
#define SKINVECTOR(name,def) vector SKIN##name = def
#define SKINFLOAT(name,def) float SKIN##name = def