// and give it a nice click event
if(me.nItems > 0)
{
- absSize = boxToGlobalSize(me.size, eX * (1 - me.controlWidth) + eY * me.itemHeight);
me.clickListBoxItem(me, me.selectedItem, globalToBox(pos, eY * (me.selectedItem * me.itemHeight - me.scrollPos), eX * (1 - me.controlWidth) + eY * me.itemHeight));
}
}
me.drawListBoxItem(me, i, absSize, (me.selectedItem == i));
}
draw_ClearClip();
+
+ draw_shift = oldshift;
+ draw_scale = oldscale;
+ SUPER(ListBox).draw(me);
}
void ListBox_clickListBoxItem(entity me, float i, vector where)
void ListBox_drawListBoxItem(entity me, float i, vector absSize, float selected)
{
- draw_Text('0 0 0', strcat("Item ", ftos(i)), eX * (8 / absSize_x) + eY * (8 / absSize_y), (selected ? '0 1 0' : '1 1 1'), 1, 0);
+ draw_Text('0 0 0', sprintf(_("Item %d"), i), eX * (8 / absSize_x) + eY * (8 / absSize_y), (selected ? '0 1 0' : '1 1 1'), 1, 0);
}
#endif