METHOD(InputBox, setText, void(entity, string))
METHOD(InputBox, enterText, void(entity, string))
METHOD(InputBox, keyDown, float(entity, float, float, float))
+ METHOD(InputBox, mouseMove, float(entity, vector))
METHOD(InputBox, mouseRelease, float(entity, vector))
METHOD(InputBox, mousePress, float(entity, vector))
METHOD(InputBox, mouseDrag, float(entity, vector))
METHOD(InputBox, showNotify, void(entity))
+ METHOD(InputBox, resizeNotify, void(entity, vector, vector, vector, vector))
ATTRIB(InputBox, src, string, string_null)
ATTRIB(InputBox, forbiddenCharacters, string, "")
ATTRIB(InputBox, color, vector, '1 1 1')
ATTRIB(InputBox, colorF, vector, '1 1 1')
- ATTRIB(InputBox, maxLength, float, 255)
+ ATTRIB(InputBox, maxLength, float, 255) // if negative, it counts bytes, not chars
+
+ ATTRIB(InputBox, enableClearButton, float, 1)
+ ATTRIB(InputBox, clearButton, entity, NULL)
+ ATTRIB(InputBox, cb_width, float, 0)
+ ATTRIB(InputBox, cb_pressed, float, 0)
+ ATTRIB(InputBox, cb_focused, float, 0)
+ ATTRIB(InputBox, cb_color, vector, '1 1 1')
+ ATTRIB(InputBox, cb_colorF, vector, '1 1 1')
+ ATTRIB(InputBox, cb_colorC, vector, '1 1 1')
ENDCLASS(InputBox)
void InputBox_Clear_Click(entity btn, entity me);
#endif
me.src = gfx;
me.cursorPos = theCursorPos;
}
+void InputBox_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
+{
+ SUPER(InputBox).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
+ if (me.enableClearButton)
+ {
+ me.cb_width = absSize_y / absSize_x;
+ me.cb_offset = bound(-1, me.cb_offset, 0) * me.cb_width; // bound to range -1, 0
+ me.keepspaceRight = me.keepspaceRight - me.cb_offset + me.cb_width;
+ }
+}
void InputBox_setText(entity me, string txt)
{
me.setText(me, "");
}
+float over_ClearButton(entity me, vector pos)
+{
+ if (pos_x >= 1 + me.cb_offset - me.cb_width)
+ if (pos_x < 1 + me.cb_offset)
+ if (pos_y >= 0)
+ if (pos_y < 1)
+ return 1;
+ return 0;
+}
+
+float InputBox_mouseMove(entity me, vector pos)
+{
+ if (me.enableClearButton)
+ {
+ if (over_ClearButton(me, pos))
+ {
+ me.cb_focused = 1;
+ return 1;
+ }
+ me.cb_focused = 0;
+ }
+ return 1;
+}
+
float InputBox_mouseDrag(entity me, vector pos)
{
float p;
- me.dragScrollPos = pos;
- p = me.scrollPos + pos_x - me.keepspaceLeft;
- me.cursorPos = draw_TextLengthUpToWidth(me.text, p, 0, me.realFontSize);
- me.lastChangeTime = time;
+ if(me.pressed)
+ {
+ me.dragScrollPos = pos;
+ p = me.scrollPos + pos_x - me.keepspaceLeft;
+ me.cursorPos = draw_TextLengthUpToWidth(me.text, p, 0, me.realFontSize);
+ me.lastChangeTime = time;
+ }
+ else if (me.enableClearButton)
+ {
+ if (over_ClearButton(me, pos))
+ {
+ me.cb_pressed = 1;
+ return 1;
+ }
+ }
+ me.cb_pressed = 0;
return 1;
}
float InputBox_mousePress(entity me, vector pos)
{
+ if (me.enableClearButton)
+ if (over_ClearButton(me, pos))
+ {
+ me.cb_pressed = 1;
+ return 1;
+ }
me.dragScrollTimer = time;
me.pressed = 1;
return InputBox_mouseDrag(me, pos);
float InputBox_mouseRelease(entity me, vector pos)
{
+ if(me.cb_pressed)
+ if (over_ClearButton(me, pos))
+ {
+ me.cb_pressed = 0;
+ InputBox_Clear_Click(world, me);
+ return 1;
+ }
+ float r = InputBox_mouseDrag(me, pos);
+ //reset cb_pressed after mouseDrag, mouseDrag could set cb_pressed in this case:
+ //mouse press out of the clear button, drag and then mouse release over the clear button
+ me.cb_pressed = 0;
me.pressed = 0;
- return InputBox_mouseDrag(me, pos);
+ return r;
}
void InputBox_enterText(entity me, string ch)
for(i = 0; i < strlen(ch); ++i)
if(strstrofs(me.forbiddenCharacters, substring(ch, i, 1), 0) > -1)
return;
- if(strlen(ch) + strlen(me.text) > me.maxLength)
- return;
+ if(me.maxLength > 0)
+ {
+ if(strlen(ch) + strlen(me.text) > me.maxLength)
+ return;
+ }
+ else if(me.maxLength < 0)
+ {
+ if(u8_strsize(ch) + u8_strsize(me.text) > -me.maxLength)
+ return;
+ }
me.setText(me, strcat(substring(me.text, 0, me.cursorPos), ch, substring(me.text, me.cursorPos, strlen(me.text) - me.cursorPos)));
me.cursorPos += strlen(ch);
}
draw_Text(p, substring(me.text, i, 2), me.realFontSize, '1 1 1', theAlpha, 0);
}
}
- /*else if(ch2 == "a") // ^a found
- {
- draw_Fill(p, eX * w + eY * me.realFontSize_y, '1 1 1', 0.5);
- draw_Text(p, substring(me.text, i, 2), me.realFontSize, theColor, 0.8, 0);
-
- component = str2chr(me.text, i+2);
- if (component >= '0' && component <= '9')
- component = component - '0';
- else if (component >= 'a' && component <= 'f')
- component = component - 87;
- else if (component >= 'A' && component <= 'F')
- component = component - 55;
- else
- component = -1;
-
- if (component >= 0) // ^ah found
- {
- // FIX ME: overflow here
- if (component == 20 && theVariableAlpha <= 0.97)
- theVariableAlpha = theVariableAlpha + 0.0625;
- else if (component == 30 && theVariableAlpha >= 0.03)
- theVariableAlpha = theVariableAlpha - 0.0625;
- else
- theVariableAlpha = component*0.0625;
-
- draw_Fill(p, eX * draw_TextWidth(substring(me.text, i, 3), 0, me.realFontSize) + eY * me.realFontSize_y, '0.8 0.8 0.8', 0.5);
- draw_Text(p, strcat(ch, ch2), me.realFontSize, theColor, 0.8, 0);
- }
- }*/
else
{
draw_Fill(p, eX * w + eY * me.realFontSize_y, '1 1 1', 0.5);
}
else
draw_Text(me.realOrigin - eX * me.scrollPos, me.text, me.realFontSize, '1 1 1', 1, 0);
- // skipping SUPER(InputBox).draw(me);
+
if(!me.focused || (time - me.lastChangeTime) < floor(time - me.lastChangeTime) + 0.5)
draw_Text(me.realOrigin + eX * (cursorPosInWidths - me.scrollPos), CURSOR, me.realFontSize, '1 1 1', 1, 0);
draw_ClearClip();
+
+ if (me.enableClearButton)
+ if (me.text != "")
+ {
+ if(me.focused && me.cb_pressed)
+ draw_Picture(eX * (1 + me.cb_offset - me.cb_width), strcat(me.cb_src, "_c"), eX * me.cb_width + eY, me.cb_colorC, 1);
+ else if(me.focused && me.cb_focused)
+ draw_Picture(eX * (1 + me.cb_offset - me.cb_width), strcat(me.cb_src, "_f"), eX * me.cb_width + eY, me.cb_colorF, 1);
+ else
+ draw_Picture(eX * (1 + me.cb_offset - me.cb_width), strcat(me.cb_src, "_n"), eX * me.cb_width + eY, me.cb_color, 1);
+ }
+
+ // skipping SUPER(InputBox).draw(me);
+ Item_draw(me);
}
void InputBox_showNotify(entity me)