-// Note: this class is called Dialog, but it can also handle a tab under the following conditions:
-// - isTabRoot is 0
-// - backgroundImage is the tab's background
-// - closable is 0
-// - rootDialog is 0
-// - title is ""
-// - marginTop is
-// - intendedHeight ends up to be the tab's actual height, or at least close
-// - titleFontSize is 0
-// - marginTop cancels out as much of titleHeight as needed (that is, it should be actualMarginTop - titleHeight)
-// To ensure the latter, you best create all tabs FIRST and insert the tabbed
-// control to your dialog THEN - with the right height
-//
-// a subclass may help with using this as a tab
-
-#ifndef ITEM_DIALOG_H
- #define ITEM_DIALOG_H
- #include "inputcontainer.qc"
- CLASS(Dialog, InputContainer)
- METHOD(Dialog, configureDialog, void(entity)); // no runtime configuration, all parameters are given in the code!
- METHOD(Dialog, fill, void(entity)); // to be overridden by user to fill the dialog with controls
- METHOD(Dialog, keyDown, float(entity, float, float, float));
- METHOD(Dialog, close, void(entity));
- METHOD(Dialog, addItemSimple, void(entity, float, float, float, float, entity, vector));
-
- METHOD(Dialog, TD, void(entity, float, float, entity));
- METHOD(Dialog, TDNoMargin, void(entity, float, float, entity, vector));
- METHOD(Dialog, TDempty, void(entity, float));
- METHOD(Dialog, setFirstColumn, void(entity, float));
- METHOD(Dialog, TR, void(entity));
- METHOD(Dialog, gotoRC, void(entity, float, float));
-
- ATTRIB(Dialog, isTabRoot, float, 1)
- ATTRIB(Dialog, closeButton, entity, NULL)
- ATTRIB(Dialog, intendedHeight, float, 0)
- ATTRIB(Dialog, itemOrigin, vector, '0 0 0')
- ATTRIB(Dialog, itemSize, vector, '0 0 0')
- ATTRIB(Dialog, itemSpacing, vector, '0 0 0')
- ATTRIB(Dialog, currentRow, float, 0)
- ATTRIB(Dialog, currentColumn, float, 0)
- ATTRIB(Dialog, firstColumn, float, 0)
-
- // to be customized
- ATTRIB(Dialog, closable, float, 1)
- ATTRIB(Dialog, title, string, "Form1") // ;)
- ATTRIB(Dialog, color, vector, '1 0.5 1')
- ATTRIB(Dialog, intendedWidth, float, 0)
- ATTRIB(Dialog, rows, float, 3)
- ATTRIB(Dialog, columns, float, 2)
-
- ATTRIB(Dialog, marginTop, float, 0) // pixels
- ATTRIB(Dialog, marginBottom, float, 0) // pixels
- ATTRIB(Dialog, marginLeft, float, 0) // pixels
- ATTRIB(Dialog, marginRight, float, 0) // pixels
- ATTRIB(Dialog, columnSpacing, float, 0) // pixels
- ATTRIB(Dialog, rowSpacing, float, 0) // pixels
- ATTRIB(Dialog, rowHeight, float, 0) // pixels
- ATTRIB(Dialog, titleHeight, float, 0) // pixels
- ATTRIB(Dialog, titleFontSize, float, 0) // pixels; if 0, title causes no margin
- ATTRIB(Dialog, zoomedOutTitleBarPosition, float, 0)
- ATTRIB(Dialog, zoomedOutTitleBar, float, 0)
-
- ATTRIB(Dialog, requiresConnection, float, 0) // set to true if the dialog requires a connection to be opened
-
- ATTRIB(Dialog, backgroundImage, string, string_null)
- ATTRIB(Dialog, borderLines, float, 1)
- ATTRIB(Dialog, closeButtonImage, string, string_null)
-
- ATTRIB(Dialog, frame, entity, NULL)
- ENDCLASS(Dialog)
-#endif
-
-#ifdef IMPLEMENTATION
+#include "dialog.qh"
+
+#include "borderimage.qh"
+#include "button.qh"
+#include "nexposee.qh"
+
void Dialog_Close(entity button, entity me)
{
me.close(me);
void Dialog_close(entity me)
{
- if (me.parent.instanceOfNexposee) ExposeeCloseButton_Click(me, me.parent);
- else if (me.parent.instanceOfModalController) DialogCloseButton_Click(me, me);
+ if (me.parent.instanceOfNexposee)
+ {
+ ExposeeCloseButton_Click(me, me.parent);
+ if(me.hideMenuOnClose)
+ {
+ me.hideMenuOnClose = false;
+ m_hide();
+ }
+ }
+ else if (me.parent.instanceOfModalController)
+ DialogCloseButton_Click(me, me);
}
float Dialog_keyDown(entity me, float key, float ascii, float shift)
return 1;
}
}
- return SUPER(Dialog).keyDown(me, key, ascii, shift);
+ float r = SUPER(Dialog).keyDown(me, key, ascii, shift);
+ if (!me.closable && key == K_ESCAPE)
+ return 1;
+ return r;
}
-#endif