-#ifdef INTERFACE
-void CheckBox_Click(entity me, entity other);
-CLASS(CheckBox) EXTENDS(Button)
- METHOD(CheckBox, configureCheckBox, void(entity, string, float, string))
- METHOD(CheckBox, draw, void(entity))
- METHOD(CheckBox, playClickSound, void(entity))
- METHOD(CheckBox, toString, string(entity))
- METHOD(CheckBox, setChecked, void(entity, float))
- ATTRIB(CheckBox, useDownAsChecked, float, 0)
- ATTRIB(CheckBox, checked, float, 0)
- ATTRIB(CheckBox, onClick, void(entity, entity), CheckBox_Click)
- ATTRIB(CheckBox, srcMulti, float, 0)
- ATTRIB(CheckBox, disabled, float, 0)
-ENDCLASS(CheckBox)
-#endif
+#include "checkbox.qh"
-#ifdef IMPLEMENTATION
void CheckBox_setChecked(entity me, float val)
{
me.checked = val;
{
float s;
s = me.pressed;
- if(me.useDownAsChecked)
- {
+ if (me.useDownAsChecked) {
me.srcSuffix = string_null;
me.forcePressed = me.checked;
- }
- else
+ } else {
me.srcSuffix = (me.checked ? "1" : "0");
+ }
me.pressed = s;
SUPER(CheckBox).draw(me);
}
{
m_play_click_sound(MENU_SOUND_SELECT);
}
-#endif