#ifndef MENU_CMD_H
#define MENU_CMD_H
-#if defined(CSQC)
-#elif defined(MENUQC)
- #include "../../common/util-pre.qh"
- #include "../sys-pre.qh"
- #include "../../dpdefs/menudefs.qh"
- #include "../../dpdefs/keycodes.qh"
- #include "../sys-post.qh"
- #include "../config.qh"
- #include "../../warpzonelib/mathlib.qh"
- #include "../../common/util.qh"
- #include "../../common/test.qh"
- #include "../oo/base.qh"
- #include "../../common/playerstats.qh"
- #include "../../common/teams.qh"
- #include "../../common/constants.qh"
- #include "../../common/mapinfo.qh"
- #include "../../common/campaign_common.qh"
- #include "../../common/weapons/weapons.qh"
- #include "../../common/counting.qh"
- #include "../../common/command/markup.qh"
- #include "../../common/command/rpn.qh"
- #include "../../common/command/generic.qh"
- #include "../../common/command/shared_defs.qh"
- #include "../../common/urllib.qh"
- #include "../../common/monsters/monsters.qh"
-#elif defined(SVQC)
-#endif
-
void GameCommand(string command);
#endif
\ No newline at end of file