setsize(this, this.mins, this.maxs);
set_movetype(this, MOVETYPE_NONE);
this.model = "";
+
+ // Xonotic and Nexuiz maps assume triggers will be activated by adjacent players
+ // this causes the touch func to be called in that case
+ // prior to sv_legacy_bbox_expand 0 DP always did this for SVQC and never for CSQC
+ if (!Q3COMPAT_COMMON)
+ setsize(this, this.mins - '1 1 1', this.maxs + '1 1 1');
}