//const float ENT_CLIENT_WARPZONE;
//const float ENT_CLIENT_WARPZONE_CAMERA;
-void WarpZone_PlayerPhysics_FixVAngle(void);
+void WarpZone_PlayerPhysics_FixVAngle();
-void WarpZone_PostInitialize_Callback(void);
+void WarpZone_PostInitialize_Callback();
#endif