#include <common/mapobjects/subs.qh>
#include <common/mapobjects/teleporters.qh>
#include <common/util.qh>
- #include <server/constants.qh>
- #include <server/defs.qh>
+ #include <common/weapons/_all.qh>
+ #include <common/stats.qh>
#include <server/utils.qh>
+ #include <server/weapons/common.qh>
#endif
#ifdef SVQC