if (this.iflags & IFLAG_ANGLES)
{
- FIXED_MAKE_VECTORS_NEW(this.angles, forward, right, up);
+ vector forward, right, up;
+ FIXED_MAKE_VECTORS(this.angles, forward, right, up);
if (f0 & IFLAG_VALID)
{
this.iforward1 = this.iforward2;
if (this.iflags & IFLAG_V_ANGLE)
{
- FIXED_MAKE_VECTORS_NEW(this.v_angle, forward, right, up);
+ vector forward, right, up;
+ FIXED_MAKE_VECTORS(this.v_angle, forward, right, up);
if (f0 & IFLAG_VALID)
{
this.ivforward1 = this.ivforward2;