bool islocalplayer = (this.entnum == player_localnum + 1);
noref bool isnolocalplayer = (isplayer && !islocalplayer);
- this.classname = "csqcmodel";
this.iflags |= IFLAG_ORIGIN; // interpolate origin too
this.iflags |= IFLAG_ANGLES; // interpolate angles too
this.iflags |= IFLAG_VELOCITY | IFLAG_AUTOVELOCITY; // let's calculate velocity automatically