ERASEABLE
vector colormapPaletteColor_(int c, bool isPants, float t)
{
- switch (c)
- {
+ switch (c) {
case 0: return '1.000000 1.000000 1.000000';
case 1: return '1.000000 0.333333 0.000000';
case 2: return '0.000000 1.000000 0.501961';
case 13: return '0.000000 0.333333 1.000000';
case 14: return '1.000000 0.666667 0.000000';
case 15:
- if (isPants)
+ if (isPants) {
return '1 0 0' * (0.502 + 0.498 * sin(t / 2.7182818285 + 0.0000000000))
- + '0 1 0' * (0.502 + 0.498 * sin(t / 2.7182818285 + 2.0943951024))
- + '0 0 1' * (0.502 + 0.498 * sin(t / 2.7182818285 + 4.1887902048));
- else
+ + '0 1 0' * (0.502 + 0.498 * sin(t / 2.7182818285 + 2.0943951024))
+ + '0 0 1' * (0.502 + 0.498 * sin(t / 2.7182818285 + 4.1887902048));
+ } else {
return '1 0 0' * (0.502 + 0.498 * sin(t / 3.1415926536 + 5.2359877560))
- + '0 1 0' * (0.502 + 0.498 * sin(t / 3.1415926536 + 3.1415926536))
- + '0 0 1' * (0.502 + 0.498 * sin(t / 3.1415926536 + 1.0471975512));
+ + '0 1 0' * (0.502 + 0.498 * sin(t / 3.1415926536 + 3.1415926536))
+ + '0 0 1' * (0.502 + 0.498 * sin(t / 3.1415926536 + 1.0471975512));
+ }
default: return '0.000 0.000 0.000';
}
}
ERASEABLE
float rgb_mi_ma_to_hue(vector rgb, float mi, float ma)
{
- if (mi == ma)
- {
+ if (mi == ma) {
return 0;
- }
- else if (ma == rgb.x)
- {
- if (rgb.y >= rgb.z) return (rgb.y - rgb.z) / (ma - mi);
- else return (rgb.y - rgb.z) / (ma - mi) + 6;
- }
- else if (ma == rgb.y)
- {
+ } else if (ma == rgb.x) {
+ if (rgb.y >= rgb.z) { return (rgb.y - rgb.z) / (ma - mi); } else { return (rgb.y - rgb.z) / (ma - mi) + 6; }
+ } else if (ma == rgb.y) {
return (rgb.z - rgb.x) / (ma - mi) + 2;
- }
- else // if(ma == rgb_z)
- {
+ } else { // if(ma == rgb_z)
return (rgb.x - rgb.y) / (ma - mi) + 4;
}
}
// else if(ma == rgb_x)
// hue = 60 * (rgb_y - rgb_z) / (ma - mi);
- if (hue <= 1)
- {
+ if (hue <= 1) {
rgb.x = ma;
rgb.y = hue * (ma - mi) + mi;
rgb.z = mi;
}
// else if(ma == rgb_y)
// hue = 60 * (rgb_z - rgb_x) / (ma - mi) + 120;
- else if (hue <= 2)
- {
+ else if (hue <= 2) {
rgb.x = (2 - hue) * (ma - mi) + mi;
rgb.y = ma;
rgb.z = mi;
- }
- else if (hue <= 3)
- {
+ } else if (hue <= 3) {
rgb.x = mi;
rgb.y = ma;
rgb.z = (hue - 2) * (ma - mi) + mi;
}
// else // if(ma == rgb_z)
// hue = 60 * (rgb_x - rgb_y) / (ma - mi) + 240;
- else if (hue <= 4)
- {
+ else if (hue <= 4) {
rgb.x = mi;
rgb.y = (4 - hue) * (ma - mi) + mi;
rgb.z = ma;
- }
- else if (hue <= 5)
- {
+ } else if (hue <= 5) {
rgb.x = (hue - 4) * (ma - mi) + mi;
rgb.y = mi;
rgb.z = ma;
}
// else if(ma == rgb_x)
// hue = 60 * (rgb_y - rgb_z) / (ma - mi);
- else // if(hue <= 6)
- {
+ else { // if(hue <= 6)
rgb.x = ma;
rgb.y = mi;
rgb.z = (6 - hue) * (ma - mi) + mi;
hsv.x = rgb_mi_ma_to_hue(rgb, mi, ma);
hsv.z = ma;
- if (ma == 0) hsv.y = 0;
- else hsv.y = 1 - mi / ma;
+ if (ma == 0) { hsv.y = 0; } else { hsv.y = 1 - mi / ma; }
return hsv;
}
hsl.x = rgb_mi_ma_to_hue(rgb, mi, ma);
hsl.z = 0.5 * (mi + ma);
- if (mi == ma) hsl.y = 0;
- else if (hsl.z <= 0.5) hsl.y = (ma - mi) / (2 * hsl.z);
- else // if(hsl_z > 0.5)
+ if (mi == ma) { hsl.y = 0; } else if (hsl.z <= 0.5) {
+ hsl.y = (ma - mi) / (2 * hsl.z);
+ } else { // if(hsl_z > 0.5)
hsl.y = (ma - mi) / (2 - 2 * hsl.z);
+ }
return hsl;
}
{
float mi, ma, maminusmi;
- if (hsl.z <= 0.5) maminusmi = hsl.y * 2 * hsl.z;
- else maminusmi = hsl.y * (2 - 2 * hsl.z);
+ if (hsl.z <= 0.5) { maminusmi = hsl.y * 2 * hsl.z; } else { maminusmi = hsl.y * (2 - 2 * hsl.z); }
// hsl_z = 0.5 * mi + 0.5 * ma
// maminusmi = - mi + ma
DEC_TO_HEXDIGIT(floor(rgb.x * 15 + 0.5)),
DEC_TO_HEXDIGIT(floor(rgb.y * 15 + 0.5)),
DEC_TO_HEXDIGIT(floor(rgb.z * 15 + 0.5))
- );
+ );
}