.vector ivup1, ivup2;
.float itime1, itime2;
void InterpolateOrigin_Reset()
-{
+{SELFPARAM();
self.iflags &= ~IFLAG_INTERNALMASK;
self.itime1 = self.itime2 = 0;
}
void InterpolateOrigin_Note()
-{
+{SELFPARAM();
float dt;
int f0;
}
}
void InterpolateOrigin_Do()
-{
+{SELFPARAM();
vector forward, up;
if(self.itime1 && self.itime2 && self.itime1 != self.itime2)
{
}
}
void InterpolateOrigin_Undo()
-{
+{SELFPARAM();
if(self.iflags & IFLAG_ORIGIN)
setorigin(self, self.iorigin2);
if(self.iflags & IFLAG_ANGLES)