]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/weapon.qh
Merge branch 'master' into Lyberta/RandomStartWeapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapon.qh
index ea2e2e1730546bc7686b65b55172063a04b00f1a..4be22446bf9dae2f8a314138be4e4b4fd4909426 100644 (file)
@@ -198,6 +198,7 @@ const int WEP_TYPE_MELEE_PRI      = 0x400; // primary attack is melee swing (for
 const int WEP_TYPE_MELEE_SEC      = 0x800; // secondary attack is melee swing (for animation)
 const int WEP_FLAG_DUALWIELD      = 0x1000; // weapon can be dual wielded
 const int WEP_FLAG_NODUAL         = 0x2000; // weapon doesn't work well with dual wielding (fireball etc just explode on fire), doesn't currently prevent anything
+const int WEP_FLAG_PENETRATEWALLS = 0x4000; // weapon has high calibur bullets that can penetrate thick walls (WEAPONTODO)
 
 // variables:
 string weaponorder_byid;