]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/weapon/vaporizer.qc
Run whitespace.sh
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapon / vaporizer.qc
index 399ce4e584366b2dd0e54c1fa4f645eeafab0665..b057f2edb5df273d88e7b9c203a37ebca4644e64 100644 (file)
@@ -165,7 +165,7 @@ void W_RocketMinsta_Laser_Touch (void)
 void W_RocketMinsta_Attack2(void)
 {SELFPARAM();
        makevectors(self.v_angle);
-       
+
        entity proj;
        float counter = 0;
        float total = autocvar_g_rm_laser_count;
@@ -192,11 +192,11 @@ void W_RocketMinsta_Attack2(void)
         PROJECTILE_MAKETRIGGER(proj);
         proj.projectiledeathtype = WEP_ELECTRO.m_id;
         setorigin(proj, w_shotorg);
-               
+
                proj.rm_force = autocvar_g_rm_laser_force / total;
                proj.rm_damage = autocvar_g_rm_laser_damage / total;
                proj.rm_edmg = proj.rm_damage;
-        
+
         //W_SetupProjectileVelocity(proj, autocvar_g_rm_laser_speed, spread * (rndspread ? random() : 1) * autocvar_g_rm_laser_speed);
 
         proj.movetype = MOVETYPE_BOUNCEMISSILE;
@@ -220,7 +220,7 @@ void W_RocketMinsta_Attack2(void)
 void W_RocketMinsta_Attack3 (void)
 {SELFPARAM();
        makevectors(self.v_angle);
-       
+
        entity proj;
        float counter = 0;
        float total = 1;
@@ -245,11 +245,11 @@ void W_RocketMinsta_Attack3 (void)
         PROJECTILE_MAKETRIGGER(proj);
         proj.projectiledeathtype = WEP_ELECTRO.m_id;
         setorigin(proj, w_shotorg);
-               
+
                proj.rm_force = autocvar_g_rm_laser_force / total;
                proj.rm_damage = autocvar_g_rm_laser_damage / total;
                proj.rm_edmg = proj.rm_damage;
-        
+
         //W_SetupProjectileVelocity(proj, autocvar_g_rm_laser_speed, spread * (rndspread ? random() : 1) * autocvar_g_rm_laser_speed);
 
         proj.movetype = MOVETYPE_BOUNCEMISSILE;
@@ -357,7 +357,7 @@ float W_Vaporizer(float req)
                        }
                        else
                                self.held_down = false;
-                       
+
                        return true;
                }
                case WR_INIT: