// shockwave has infinite ammo
return true;
}
-METHOD(Shockwave, wr_suicidemessage, int(entity thiswep))
+METHOD(Shockwave, wr_suicidemessage, Notification(entity thiswep))
{
return WEAPON_THINKING_WITH_PORTALS;
}
-METHOD(Shockwave, wr_killmessage, int(entity thiswep))
+METHOD(Shockwave, wr_killmessage, Notification(entity thiswep))
{
if(w_deathtype & HITTYPE_SECONDARY)
return WEAPON_SHOCKWAVE_MURDER_SLAP;