MUTATOR_CALLHOOK(EditProjectile, self, missile);
}
- METHOD(RocketPropelledChainsaw, wr_aim, bool(entity thiswep))
+ METHOD(RocketPropelledChainsaw, wr_aim, void(entity thiswep))
{
self.BUTTON_ATCK = bot_aim(WEP_CVAR(rpc, speed), 0, WEP_CVAR(rpc, lifetime), false);
- return true;
}
- METHOD(RocketPropelledChainsaw, wr_think, bool(entity thiswep, bool fire1, bool fire2))
+ METHOD(RocketPropelledChainsaw, wr_think, void(entity thiswep, bool fire1, bool fire2))
{
if(WEP_CVAR(rpc, reload_ammo) && self.clip_load < WEP_CVAR(rpc, ammo)) {
Weapon w = get_weaponinfo(self.weapon);
// to-do
}
}
-
- return true;
}
- METHOD(RocketPropelledChainsaw, wr_init, bool(entity thiswep))
+ METHOD(RocketPropelledChainsaw, wr_init, void(entity thiswep))
{
RPC_SETTINGS(WEP_SKIP_CVAR, WEP_SET_PROP);
- return true;
}
METHOD(RocketPropelledChainsaw, wr_checkammo1, bool(entity thiswep))
{
{
return false;
}
- METHOD(RocketPropelledChainsaw, wr_config, bool(entity thiswep))
+ METHOD(RocketPropelledChainsaw, wr_config, void(entity thiswep))
{
RPC_SETTINGS(WEP_CONFIG_WRITE_CVARS, WEP_CONFIG_WRITE_PROPS);
- return true;
}
- METHOD(RocketPropelledChainsaw, wr_reload, bool(entity thiswep))
+ METHOD(RocketPropelledChainsaw, wr_reload, void(entity thiswep))
{
W_Reload(WEP_CVAR(rpc, ammo), SND(RELOAD));
- return true;
}
- METHOD(RocketPropelledChainsaw, wr_suicidemessage, bool(entity thiswep))
+ METHOD(RocketPropelledChainsaw, wr_suicidemessage, int(entity thiswep))
{
if((w_deathtype & HITTYPE_BOUNCE) || (w_deathtype & HITTYPE_SPLASH))
return WEAPON_RPC_SUICIDE_SPLASH;
else
return WEAPON_RPC_SUICIDE_DIRECT;
}
- METHOD(RocketPropelledChainsaw, wr_killmessage, bool(entity thiswep))
+ METHOD(RocketPropelledChainsaw, wr_killmessage, int(entity thiswep))
{
if(w_deathtype & HITTYPE_SECONDARY)
return WEAPON_BLASTER_MURDER;
#ifdef CSQC
- METHOD(RocketPropelledChainsaw, wr_impacteffect, bool(entity thiswep))
+ METHOD(RocketPropelledChainsaw, wr_impacteffect, void(entity thiswep))
{
vector org2;
org2 = w_org + w_backoff * 12;
pointparticles(particleeffectnum(EFFECT_ROCKET_EXPLODE), org2, '0 0 0', 1);
if(!w_issilent)
sound(self, CH_SHOTS, SND_ROCKET_IMPACT, VOL_BASE, ATTEN_NORM);
-
- return true;
- }
- METHOD(RocketPropelledChainsaw, wr_init, bool(entity thiswep))
- {
- return true;
- }
- METHOD(RocketPropelledChainsaw, wr_zoomreticle, bool(entity thiswep))
- {
- // no weapon specific image for this weapon
- return false;
}
#endif