+#include "hlac.qh"
#ifndef IMPLEMENTATION
CLASS(HLAC, Weapon)
/* ammotype */ ATTRIB(HLAC, ammo_field, .int, ammo_cells);
missile.flags = FL_PROJECTILE;
IL_PUSH(g_projectiles, missile);
+ IL_PUSH(g_bot_dodge, missile);
missile.projectiledeathtype = WEP_HLAC.m_id;
CSQCProjectile(missile, true, PROJECTILE_HLAC, true);
missile.flags = FL_PROJECTILE;
IL_PUSH(g_projectiles, missile);
+ IL_PUSH(g_bot_dodge, missile);
missile.missile_flags = MIF_SPLASH;
missile.projectiledeathtype = WEP_HLAC.m_id | HITTYPE_SECONDARY;