return true; // blaster has infinite ammo
}
-METHOD(Blaster, wr_suicidemessage, int(entity thiswep))
+METHOD(Blaster, wr_suicidemessage, Notification(entity thiswep))
{
return WEAPON_BLASTER_SUICIDE;
}
-METHOD(Blaster, wr_killmessage, int(entity thiswep))
+METHOD(Blaster, wr_killmessage, Notification(entity thiswep))
{
return WEAPON_BLASTER_MURDER;
}