]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/weapon/arc.qc
Make a common function for getting the player's gun alignment
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapon / arc.qc
index 99eb17d031b89453a0d2da13ec56fd7fedb83702..8d8f4c43b47737354e23fe19c897d6916c75cedb 100644 (file)
@@ -1156,11 +1156,7 @@ void Ent_ReadArcBeam(float isnew)
 
        if(isnew)
        {
-               // calculate shot origin offset from gun alignment
-               int gunalign = autocvar_cl_gunalign;
-               if(gunalign != 1 && gunalign != 2 && gunalign != 4)
-                       gunalign = 3; // default value
-               --gunalign;
+               int gunalign = W_GetGunAlignment(world);
 
                self.beam_shotorigin = arc_shotorigin[gunalign];