]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/w_tuba.qc
Replace `vector_[xyz]` with `vector.[xyz]` where possible
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / w_tuba.qc
index 37f1e3868b004907e5999078f67d07419e68f562..92bdf4f8f99019e8f17eaf8d38bc640b8ed11c7d 100644 (file)
@@ -82,11 +82,11 @@ float W_Tuba_HasPlayed(entity pl, string melody, float instrument, float ignorep
                // _z is note pitch
                if(ignorepitch && i == 0)
                {
-                       pitchshift = np - v_z;
+                       pitchshift = np - v.z;
                }
                else
                {
-                       if(v_z + pitchshift != np)
+                       if(v.z + pitchshift != np)
                                return FALSE;
                }
        }
@@ -132,8 +132,8 @@ float W_Tuba_HasPlayed(entity pl, string melody, float instrument, float ignorep
                                //printf("second note: %f to %f, should be %f\n", vj_x, vj_y, tj);
                                //printf("m1 = %f\n", (vi_x - vj_y) / (ti - tj));
                                //printf("m2 = %f\n", (vi_y - vj_x) / (ti - tj));
-                               mmin = max(mmin, (vi_x - vj_y) / (ti - tj)); // lower bound
-                               mmax = min(mmax, (vi_y - vj_x) / (ti - tj)); // upper bound
+                               mmin = max(mmin, (vi.x - vj.y) / (ti - tj)); // lower bound
+                               mmax = min(mmax, (vi.y - vj.x) / (ti - tj)); // upper bound
                        }
                }
 
@@ -185,10 +185,10 @@ void W_Tuba_NoteOff(void)
 float W_Tuba_GetNote(entity pl, float hittype)
 {
        float movestate = 5;
-       if (pl.movement_x < 0)          movestate -= 3;
-       else if (pl.movement_x > 0)     movestate += 3;
-       if (pl.movement_y < 0)          movestate -= 1;
-       else if (pl.movement_y > 0)     movestate += 1;
+       if (pl.movement.x < 0)          movestate -= 3;
+       else if (pl.movement.x > 0)     movestate += 3;
+       if (pl.movement.y < 0)          movestate -= 1;
+       else if (pl.movement.y > 0)     movestate += 1;
 
        float note = 0;
        switch(movestate)
@@ -271,9 +271,9 @@ float W_Tuba_NoteSendEntity(entity to, float sf)
        }
        if(sf & 2)
        {
-               WriteCoord(MSG_ENTITY, self.origin_x);
-               WriteCoord(MSG_ENTITY, self.origin_y);
-               WriteCoord(MSG_ENTITY, self.origin_z);
+               WriteCoord(MSG_ENTITY, self.origin.x);
+               WriteCoord(MSG_ENTITY, self.origin.y);
+               WriteCoord(MSG_ENTITY, self.origin.z);
        }
        return TRUE;
 }