]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/w_seeker.qc
Merge remote-tracking branch 'origin/master' into samual/weapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / w_seeker.qc
index 55ad43459ee3b188e5fc0df16047b43c5dcc21d9..aa3d69dc5d455fc2b9b8a42090fd3cd7291bf9eb 100644 (file)
@@ -728,7 +728,7 @@ float w_seeker(float req)
                                if(w_deathtype & HITTYPE_SECONDARY)
                                {
                                        if(!w_issilent)
-                                               sound(self, CH_SHOTS, "weapons/tag_impact.wav", 1, ATTN_NORM);
+                                               sound(self, CH_SHOTS, "weapons/tag_impact.wav", 1, ATTEN_NORM);
                                }
                                else
                                {
@@ -736,11 +736,11 @@ float w_seeker(float req)
                                        if(!w_issilent)
                                        {
                                                if (w_random<0.15)
-                                                       sound(self, CH_SHOTS, "weapons/tagexp1.wav", 1, ATTN_NORM);
+                                                       sound(self, CH_SHOTS, "weapons/tagexp1.wav", 1, ATTEN_NORM);
                                                else if (w_random<0.7)
-                                                       sound(self, CH_SHOTS, "weapons/tagexp2.wav", 1, ATTN_NORM);
+                                                       sound(self, CH_SHOTS, "weapons/tagexp2.wav", 1, ATTEN_NORM);
                                                else
-                                                       sound(self, CH_SHOTS, "weapons/tagexp3.wav", 1, ATTN_NORM);
+                                                       sound(self, CH_SHOTS, "weapons/tagexp3.wav", 1, ATTEN_NORM);
                                        }
                                }
                        }
@@ -750,11 +750,11 @@ float w_seeker(float req)
                                if(!w_issilent)
                                {
                                        if (w_random<0.15)
-                                               sound(self, CH_SHOTS, "weapons/seekerexp1.wav", 1, ATTN_NORM);
+                                               sound(self, CH_SHOTS, "weapons/seekerexp1.wav", 1, ATTEN_NORM);
                                        else if (w_random<0.7)
-                                               sound(self, CH_SHOTS, "weapons/seekerexp2.wav", 1, ATTN_NORM);
+                                               sound(self, CH_SHOTS, "weapons/seekerexp2.wav", 1, ATTEN_NORM);
                                        else
-                                               sound(self, CH_SHOTS, "weapons/seekerexp3.wav", 1, ATTN_NORM);
+                                               sound(self, CH_SHOTS, "weapons/seekerexp3.wav", 1, ATTEN_NORM);
                                }
                        }