precache_sound("weapons/grenade_bounce6.wav");
precache_sound("weapons/grenade_stick.wav");
precache_sound("weapons/grenade_fire.wav");
- MORTAR_SETTINGS(WEP_SKIP_CVAR, WEP_SET_PROP)
+ MORTAR_SETTINGS(WEP_SKIP_CVAR, WEP_SET_PROP);
return true;
}
case WR_CHECKAMMO1:
}
case WR_CONFIG:
{
- MORTAR_SETTINGS(WEP_CONFIG_WRITE_CVARS, WEP_CONFIG_WRITE_PROPS)
+ MORTAR_SETTINGS(WEP_CONFIG_WRITE_CVARS, WEP_CONFIG_WRITE_PROPS);
return true;
}
case WR_RELOAD: