]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/w_minelayer.qc
Rename AMMO_vAL to WEP_AMMO
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / w_minelayer.qc
index 62f8e9e28f730b6e574a0a77c019f466d563d08a..c46120a3b901a32d510a5dfecc17dab4724d3506 100644 (file)
@@ -505,7 +505,7 @@ float W_MineLayer(float req)
                        if(autocvar_g_balance_minelayer_reload_ammo && self.clip_load < WEP_CVAR(minelayer, ammo)) // forced reload
                        {
                                // not if we're holding the minelayer without enough ammo, but can detonate existing mines
-                               if(!(W_MineLayer_PlacedMines(FALSE) && self.AMMO_VAL(WEP_MINE_LAYER) < WEP_CVAR(minelayer, ammo)))
+                               if(!(W_MineLayer_PlacedMines(FALSE) && self.WEP_AMMO(WEP_MINE_LAYER) < WEP_CVAR(minelayer, ammo)))
                                        WEP_ACTION(self.weapon, WR_RELOAD);
                        }
                        else if (self.BUTTON_ATCK)
@@ -544,7 +544,7 @@ float W_MineLayer(float req)
                        // don't switch while placing a mine
                        if (ATTACK_FINISHED(self) <= time || self.weapon != WEP_MINE_LAYER)
                        {
-                               ammo_amount = self.AMMO_VAL(WEP_MINE_LAYER) >= WEP_CVAR(minelayer, ammo);
+                               ammo_amount = self.WEP_AMMO(WEP_MINE_LAYER) >= WEP_CVAR(minelayer, ammo);
                                ammo_amount += self.(weapon_load[WEP_MINE_LAYER]) >= WEP_CVAR(minelayer, ammo);
                                return ammo_amount;
                        }