setsize(missile, '0 0 0', '0 0 0');
missile.movetype = MOVETYPE_FLY;
- WEP_SPV_PRI(missile, hagar);
+ W_SetupVelocity_PRI(missile, hagar);
missile.angles = vectoangles (missile.velocity);
missile.flags = FL_PROJECTILE;
setsize(missile, '0 0 0', '0 0 0');
missile.movetype = MOVETYPE_BOUNCEMISSILE;
- WEP_SPV_SEC(missile, hagar);
+ W_SetupVelocity_SEC(missile, hagar);
missile.angles = vectoangles (missile.velocity);
missile.flags = FL_PROJECTILE;