}
#endif
-#ifdef SVQC
string W_Sound(string w_snd)
{
string output = strcat("weapons/", w_snd, ".wav");
+#ifdef SVQC
MUTATOR_CALLHOOK(WeaponSound, w_snd, output);
+#endif
return output;
}
string W_Model(string w_mdl)
{
string output = strcat("models/weapons/", w_mdl);
+#ifdef SVQC
MUTATOR_CALLHOOK(WeaponModel, w_mdl, output);
+#endif
return output;
}
-#endif
#endif