}
else
{
- if(vlen(self.velocity) > 2 * autocvar_sv_maxairspeed)
+ if(vdist(self.velocity, >, 2 * autocvar_sv_maxairspeed))
{
self.owner.velocity = normalize(self.velocity) * autocvar_sv_maxairspeed * 2;
self.owner.velocity_z += 200;
{
if(_missile.flags & FL_PROJECTILE)
if(MISSILE_IS_TRACKING(_missile))
- if(vlen(self.origin - _missile.origin) < 2 * autocvar_g_vehicle_raptor_flare_range)
+ if(vdist(self.origin - _missile.origin, <, 2 * autocvar_g_vehicle_raptor_flare_range))
++_incomming;
_missile = _missile.chain;