#define VEHICLE_BUMBLEBEE
#include "bumblebee.qh"
-#include "bumblebee_weapons.qc"
+#include "bumblebee_weapons.qh"
CLASS(Bumblebee, Vehicle)
/* spawnflags */ ATTRIB(Bumblebee, spawnflags, int, VHF_DMGSHAKE);
const float BRG_START = 4;
const float BRG_END = 8;
-#include "bumblebee_weapons.qc"
-
#ifdef SVQC
float autocvar_g_vehicle_bumblebee_respawntime = 60;