/** If you register a new vehicle, make sure to add it to all.inc */
#define REGISTER_VEHICLE(id, class) REGISTER(RegisterVehicles, VEH, vehicle_info, VEH_COUNT, id, vehicleid, NEW(class))
#include "vehicle.qh"
-#define REGISTER_VEHICLE_SIMPLE(id, func, vehicleflags, min_s, max_s, modelname, headmodelname, hudmodelname, headtag, hudtag, viewtag, shortname, vname) \
+#define REGISTER_VEHICLE_SIMPLE(id, vehicleflags, min_s, max_s, modelname, headmodelname, hudmodelname, headtag, hudtag, viewtag, shortname, vname) \
REGISTER_VEHICLE(id, Vehicle) { \
this.netname = shortname; \
this.vehicle_name = vname; \
- this.vehicle_func = func; \
this.mdl = modelname; \
this.spawnflags = vehicleflags; \
this.mins = min_s; \