string draw_currentSkin;
string draw_UseSkinFor(string pic);
-// some of these aren't proper mutators, e.g. jetpack
+// NOTE they aren't all registered mutators, e.g. jetpack, low gravity
+// TODO add missing "mutators"
const int MUT_DODGING = 0;
const int MUT_INSTAGIB = 1;
const int MUT_NEW_TOYS = 2;
const int MUT_POWERUPS = 19;
const int MUT_TOUCHEXPLODE = 20;
const int MUT_WALLJUMP = 21;
-const int MUT_WEAPONARENA = 22;
+const int MUT_NO_START_WEAPONS = 22;
const int MUT_NADES = 23;
const int MUT_OFFHAND_BLASTER = 24;