get_model_parameters_weight = stof(s);
if(c == "age")
get_model_parameters_age = stof(s);
+ if(c == "description")
+ get_model_parameters_description = s;
if(c == "bone_upperbody")
get_model_parameters_bone_upperbody = s;
if(c == "bone_weapon")
queue_start.FindConnectedComponent_processing = 0;
}
-#ifdef SVQC
-vector combine_to_vector(float x, float y, float z)
-{
- vector result; result_x = x; result_y = y; result_z = z;
- return result;
-}
-
-vector get_corner_position(entity box, float corner)
-{
- switch(corner)
- {
- case 1: return combine_to_vector(box.absmin_x, box.absmin_y, box.absmin_z);
- case 2: return combine_to_vector(box.absmax_x, box.absmin_y, box.absmin_z);
- case 3: return combine_to_vector(box.absmin_x, box.absmax_y, box.absmin_z);
- case 4: return combine_to_vector(box.absmin_x, box.absmin_y, box.absmax_z);
- case 5: return combine_to_vector(box.absmax_x, box.absmax_y, box.absmin_z);
- case 6: return combine_to_vector(box.absmin_x, box.absmax_y, box.absmax_z);
- case 7: return combine_to_vector(box.absmax_x, box.absmin_y, box.absmax_z);
- case 8: return combine_to_vector(box.absmax_x, box.absmax_y, box.absmax_z);
- default: return '0 0 0';
- }
-}
-#endif
-
// todo: this sucks, lets find a better way to do backtraces?
#ifndef MENUQC
void backtrace(string msg)
return CONTENT_EMPTY;
}
#endif
+
+vector bezier_quadratic_getpoint(vector a, vector b, vector c, float t)
+{
+ return
+ (c - 2 * b + a) * (t * t) +
+ (b - a) * (2 * t) +
+ a;
+}
+
+vector bezier_quadratic_getderivative(vector a, vector b, vector c, float t)
+{
+ return
+ (c - 2 * b + a) * (2 * t) +
+ (b - a) * 2;
+}