/* flags */ ATTRIB(TeslaCoilTurretAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
/* impulse */ ATTRIB(TeslaCoilTurretAttack, impulse, int, 9);
/* refname */ ATTRIB(TeslaCoilTurretAttack, netname, string, "turret_tesla");
-/* wepname */ ATTRIB(TeslaCoilTurretAttack, message, string, _("Tesla Coil"));
+/* wepname */ ATTRIB(TeslaCoilTurretAttack, m_name, string, _("Tesla Coil"));
ENDCLASS(TeslaCoilTurretAttack)
REGISTER_WEAPON(TESLA, NEW(TeslaCoilTurretAttack));