#ifdef SVQC
-spawnfunc(turret_plasma_dual) { if (!turret_initialize(TUR_PLASMA_DUAL)) remove(this); }
+spawnfunc(turret_plasma_dual) { if (!turret_initialize(this, TUR_PLASMA_DUAL)) remove(this); }
METHOD(DualPlasmaTurret, tr_attack, void(DualPlasmaTurret thistur, entity it))
{
- SELFPARAM();
if (g_instagib) {
- FireRailgunBullet (self, self.tur_shotorg, self.tur_shotorg + self.tur_shotdir_updated * MAX_SHOT_DISTANCE, 10000000000,
+ FireRailgunBullet (it, it.tur_shotorg, it.tur_shotorg + it.tur_shotdir_updated * MAX_SHOT_DISTANCE, 10000000000,
800, 0, 0, 0, 0, DEATH_TURRET_PLASMA.m_id);
- Send_Effect(EFFECT_VORTEX_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1);
+ Send_Effect(EFFECT_VORTEX_MUZZLEFLASH, it.tur_shotorg, it.tur_shotdir_updated * 1000, 1);
// teamcolor / hit beam effect
vector v = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos);
- WarpZone_TrailParticles(world, particleeffectnum(EFFECT_VAPORIZER(self.team)), self.tur_shotorg, v);
+ WarpZone_TrailParticles(NULL, particleeffectnum(EFFECT_VAPORIZER(it.team)), it.tur_shotorg, v);
} else {
SUPER(PlasmaTurret).tr_attack(thistur, it);
}
- self.tur_head.frame += 1;
+ it.tur_head.frame += 1;
}
METHOD(DualPlasmaTurret, tr_think, void(DualPlasmaTurret thistur, entity it))
{
- SELFPARAM();
- if ((self.tur_head.frame != 0) && (self.tur_head.frame != 3))
- self.tur_head.frame = self.tur_head.frame + 1;
+ if ((it.tur_head.frame != 0) && (it.tur_head.frame != 3))
+ it.tur_head.frame = it.tur_head.frame + 1;
- if (self.tur_head.frame > 6)
- self.tur_head.frame = 0;
+ if (it.tur_head.frame > 6)
+ it.tur_head.frame = 0;
}
#endif