#ifndef TURRET_PLASMA_DUAL_H
#define TURRET_PLASMA_DUAL_H
+#include "plasma_weapon.qh"
+
CLASS(PlasmaDualAttack, PlasmaAttack)
/* refname */ ATTRIB(PlasmaDualAttack, netname, string, "turret_plasma_dual");
/* wepname */ ATTRIB(PlasmaDualAttack, m_name, string, _("Dual plasma"));
spawnfunc(turret_plasma_dual) { if (!turret_initialize(TUR_PLASMA_DUAL)) remove(self); }
-METHOD(DualPlasmaTurret, tr_attack, void(DualPlasmaTurret this, entity it))
+METHOD(DualPlasmaTurret, tr_attack, void(DualPlasmaTurret thistur, entity it))
{
+ SELFPARAM();
if (g_instagib) {
- FireRailgunBullet (self.tur_shotorg, self.tur_shotorg + self.tur_shotdir_updated * MAX_SHOT_DISTANCE, 10000000000,
+ FireRailgunBullet (self, self.tur_shotorg, self.tur_shotorg + self.tur_shotdir_updated * MAX_SHOT_DISTANCE, 10000000000,
800, 0, 0, 0, 0, DEATH_TURRET_PLASMA.m_id);
vector v = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos);
WarpZone_TrailParticles(world, particleeffectnum(EFFECT_VAPORIZER(self.team)), self.tur_shotorg, v);
} else {
- SUPER(PlasmaTurret).tr_attack(this, it);
+ SUPER(PlasmaTurret).tr_attack(thistur, it);
}
self.tur_head.frame += 1;
}
METHOD(DualPlasmaTurret, tr_think, void(DualPlasmaTurret thistur, entity it))
{
+ SELFPARAM();
if ((self.tur_head.frame != 0) && (self.tur_head.frame != 3))
self.tur_head.frame = self.tur_head.frame + 1;