]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/plasma.qc
Turrets: delete 401 lines
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / plasma.qc
index a528af21ea785c00fbc06e455ef1c158960515fb..1adb45623053010a01c80efa9331710c50e4d714 100644 (file)
@@ -1,32 +1,58 @@
 #ifndef TUR_PLASMA_H
 #define TUR_PLASMA_H
-REGISTER_TURRET(
-/* TUR_##id   */ PLASMA,
-/* function   */ t_plasma,
-/* spawnflags */ TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER,
-/* mins,maxs  */ '-32 -32 0', '32 32 64',
-/* model         */ "base.md3",
-/* head_model */ "plasma.md3",
-/* netname       */ "plasma",
-/* fullname   */ _("Plasma Cannon")
-);
+
+CLASS(PlasmaAttack, PortoLaunch)
+/* flags     */ ATTRIB(PlasmaAttack, spawnflags, int, WEP_TYPE_OTHER);
+/* impulse   */ ATTRIB(PlasmaAttack, impulse, int, 5);
+/* refname   */ ATTRIB(PlasmaAttack, netname, string, "turret_plasma");
+/* wepname   */ ATTRIB(PlasmaAttack, message, string, _("Plasma"));
+ENDCLASS(PlasmaAttack)
+REGISTER_WEAPON(PLASMA, NEW(PlasmaAttack));
+
+CLASS(PlasmaTurret, Turret)
+/* spawnflags */ ATTRIB(PlasmaTurret, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER);
+/* mins       */ ATTRIB(PlasmaTurret, mins, vector, '-32 -32 0');
+/* maxs       */ ATTRIB(PlasmaTurret, maxs, vector, '32 32 64');
+/* modelname  */ ATTRIB(PlasmaTurret, mdl, string, "base.md3");
+/* model      */ ATTRIB(PlasmaTurret, model, string, strzone(strcat("models/turrets/", this.mdl)));
+/* head_model */ ATTRIB(PlasmaTurret, head_model, string, strzone(strcat("models/turrets/", "plasma.md3")));
+/* netname    */ ATTRIB(PlasmaTurret, netname, string, "plasma");
+/* fullname   */ ATTRIB(PlasmaTurret, turret_name, string, _("Plasma Cannon"));
+    ATTRIB(PlasmaTurret, m_weapon, Weapon, WEP_PLASMA);
+ENDCLASS(PlasmaTurret)
+REGISTER_TURRET(PLASMA, NEW(PlasmaTurret));
+
 #endif
 
 #ifdef IMPLEMENTATION
 #ifdef SVQC
-void spawnfunc_turret_plasma() { SELFPARAM(); if(!turret_initialize(TUR_PLASMA.m_id)) remove(self); }
 
-float t_plasma(Turret thistur, float req)
-{SELFPARAM();
-    switch(req)
-    {
-        case TR_ATTACK:
+METHOD(PlasmaAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) {
+       SELFPARAM();
+       bool isPlayer = IS_PLAYER(self);
+       if (fire1)
+       if (!isPlayer || weapon_prepareattack(false, WEP_CVAR_PRI(electro, refire))) {
+               if (isPlayer) {
+            turret_initparams(self);
+            W_SetupShot_Dir(self, v_forward, false, 0, W_Sound("electro_fire"), CH_WEAPON_B, 0);
+            self.tur_shotdir_updated = w_shotdir;
+            self.tur_shotorg = w_shotorg;
+            self.tur_head = self;
+            weapon_thinkf(WFRAME_FIRE1, WEP_CVAR_PRI(electro, animtime), w_ready);
+        }
+        entity missile = turret_projectile(SND(HAGAR_FIRE), 1, 0, DEATH_TURRET_PLASMA, PROJECTILE_ELECTRO_BEAM, true, true);
+        missile.missile_flags = MIF_SPLASH;
+        Send_Effect(EFFECT_BLASTER_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1);
+       }
+       return true;
+}
+
+void spawnfunc_turret_plasma() { SELFPARAM(); if(!turret_initialize(TUR_PLASMA)) remove(self); }
+
+        METHOD(PlasmaTurret, tr_attack, void(PlasmaTurret this))
         {
             if(g_instagib)
             {
-                float flying;
-                flying = IsFlying(self); // do this BEFORE to make the trace values from FireRailgunBullet last
-
                 FireRailgunBullet (self.tur_shotorg, self.tur_shotorg + self.tur_shotdir_updated * MAX_SHOT_DISTANCE, 10000000000,
                                    800, 0, 0, 0, 0, DEATH_TURRET_PLASMA);
 
@@ -35,73 +61,31 @@ float t_plasma(Turret thistur, float req)
                 // teamcolor / hit beam effect
                 vector v = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos);
                 WarpZone_TrailParticles(world, particleeffectnum(EFFECT_VAPORIZER(self.team)), self.tur_shotorg, v);
-                if (self.tur_head.frame == 0)
-                    self.tur_head.frame = 1;
             }
             else
             {
-                entity missile = turret_projectile(SND(HAGAR_FIRE), 1, 0, DEATH_TURRET_PLASMA, PROJECTILE_ELECTRO_BEAM, TRUE, TRUE);
-                missile.missile_flags = MIF_SPLASH;
-
-                Send_Effect(EFFECT_BLASTER_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1);
-                if (self.tur_head.frame == 0)
-                    self.tur_head.frame = 1;
+                super.tr_attack(this);
             }
-
-            return true;
+            if (self.tur_head.frame == 0)
+                self.tur_head.frame = 1;
         }
-        case TR_THINK:
+        METHOD(PlasmaTurret, tr_think, void(PlasmaTurret thistur))
         {
             if (self.tur_head.frame != 0)
                 self.tur_head.frame = self.tur_head.frame + 1;
 
             if (self.tur_head.frame > 5)
                 self.tur_head.frame = 0;
-
-            return true;
-        }
-        case TR_DEATH:
-        {
-            return true;
         }
-        case TR_SETUP:
+        METHOD(PlasmaTurret, tr_setup, void(PlasmaTurret this, entity it))
         {
-            self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE;
-            self.damage_flags |= TFL_DMG_HEADSHAKE;
-            self.firecheck_flags |= TFL_FIRECHECK_AFF;
-            self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE | TFL_AIM_SPLASH;
+            it.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE;
+            it.damage_flags |= TFL_DMG_HEADSHAKE;
+            it.firecheck_flags |= TFL_FIRECHECK_AFF;
+            it.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE | TFL_AIM_SPLASH;
 
-            turret_do_updates(self);
-
-            return true;
-        }
-        case TR_PRECACHE:
-        {
-            return true;
+            turret_do_updates(it);
         }
-    }
-
-    return true;
-}
 
 #endif // SVQC
-#ifdef CSQC
-float t_plasma(Turret thistur, float req)
-{
-    switch(req)
-    {
-        case TR_SETUP:
-        {
-            return true;
-        }
-        case TR_PRECACHE:
-        {
-            return true;
-        }
-    }
-
-    return true;
-}
-
-#endif // CSQC
-#endif // REGISTER_TURRET
+#endif