#ifdef SVQC
-METHOD(MLRSTurretAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2))
+METHOD(MLRSTurretAttack, wr_think, void(entity thiswep, bool fire1, bool fire2))
{
SELFPARAM();
bool isPlayer = IS_PLAYER(self);
missile.missile_flags = MIF_SPLASH;
te_explosion (missile.origin);
}
- return true;
}
#endif