spawnfunc(turret_hellion) { if (!turret_initialize(TUR_HELLION)) remove(self); }
-METHOD(Hellion, tr_think, void(Hellion thistur))
+METHOD(Hellion, tr_think, void(Hellion thistur, entity it))
{
+ SELFPARAM();
if (self.tur_head.frame != 0)
self.tur_head.frame += 1;