]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/fusionreactor.qc
take3: format 903 files
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / fusionreactor.qc
index 32ac81d586cc7ecc9035d7accddf5aada188bbdb..a30c62ecbb75a290d2bbd08af28c98ecb4786ffa 100644 (file)
@@ -3,52 +3,60 @@
 #ifdef SVQC
 bool turret_fusionreactor_firecheck(entity this)
 {
-    entity targ = this.enemy;
-
-    switch(MUTATOR_CALLHOOK(FusionReactor_ValidTarget, this, targ))
-    {
-        case MUT_FUSREAC_TARG_VALID: { return true; }
-        case MUT_FUSREAC_TARG_INVALID: { return false; }
-    }
-
-    if((this.attack_finished_single[0] > time)
-    || (!targ)
-    || (IS_DEAD(targ))
-    || (this.ammo < this.shot_dmg)
-    || (targ.ammo >= targ.ammo_max)
-    || (vdist(targ.origin - this.origin, >, this.target_range))
-    || (this.team != targ.team)
-    || (!(targ.ammo_flags & TFL_AMMO_ENERGY))
-    ) { return false; }
-
-    return true;
+       entity targ = this.enemy;
+
+       switch (MUTATOR_CALLHOOK(FusionReactor_ValidTarget, this, targ)) {
+               case MUT_FUSREAC_TARG_VALID:
+               { return true;
+               }
+               case MUT_FUSREAC_TARG_INVALID:
+               { return false;
+               }
+       }
+
+       if ((this.attack_finished_single[0] > time)
+               || (!targ)
+               || (IS_DEAD(targ))
+               || (this.ammo < this.shot_dmg)
+               || (targ.ammo >= targ.ammo_max)
+               || (vdist(targ.origin - this.origin, >, this.target_range))
+               || (this.team != targ.team)
+               || (!(targ.ammo_flags & TFL_AMMO_ENERGY))
+       ) { return false; }
+
+       return true;
 }
 
-spawnfunc(turret_fusionreactor) { if (!turret_initialize(this, TUR_FUSIONREACTOR)) delete(this); }
+spawnfunc(turret_fusionreactor)
+{
+       if (!turret_initialize(this, TUR_FUSIONREACTOR)) {
+               delete(this);
+       }
+}
 
 METHOD(FusionReactor, tr_attack, void(FusionReactor this, entity it))
 {
-    it.enemy.ammo = min(it.enemy.ammo + it.shot_dmg,it.enemy.ammo_max);
-    vector fl_org = 0.5 * (it.enemy.absmin + it.enemy.absmax);
-    te_smallflash(fl_org);
+       it.enemy.ammo = min(it.enemy.ammo + it.shot_dmg, it.enemy.ammo_max);
+       vector fl_org = 0.5 * (it.enemy.absmin + it.enemy.absmax);
+       te_smallflash(fl_org);
 }
 METHOD(FusionReactor, tr_think, void(FusionReactor thistur, entity it))
 {
-    it.tur_head.avelocity = '0 250 0' * (it.ammo / it.ammo_max);
+       it.tur_head.avelocity = '0 250 0' * (it.ammo / it.ammo_max);
 }
 METHOD(FusionReactor, tr_setup, void(FusionReactor this, entity it))
 {
-    it.ammo_flags                              = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE;
-    it.target_select_flags     = TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_OWNTEAM | TFL_TARGETSELECT_RANGELIMITS;
-    it.firecheck_flags         = TFL_FIRECHECK_AMMO_OWN | TFL_FIRECHECK_AMMO_OTHER | TFL_FIRECHECK_DISTANCES | TFL_FIRECHECK_DEAD;
-    it.shoot_flags                     = TFL_SHOOT_HITALLVALID;
-    it.aim_flags                               = TFL_AIM_NO;
-    it.track_flags                     = TFL_TRACK_NO;
+       it.ammo_flags               = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE;
+       it.target_select_flags  = TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_OWNTEAM | TFL_TARGETSELECT_RANGELIMITS;
+       it.firecheck_flags      = TFL_FIRECHECK_AMMO_OWN | TFL_FIRECHECK_AMMO_OTHER | TFL_FIRECHECK_DISTANCES | TFL_FIRECHECK_DEAD;
+       it.shoot_flags          = TFL_SHOOT_HITALLVALID;
+       it.aim_flags                = TFL_AIM_NO;
+       it.track_flags          = TFL_TRACK_NO;
 
-    it.tur_head.scale = 0.75;
-    it.tur_head.avelocity = '0 50 0';
+       it.tur_head.scale = 0.75;
+       it.tur_head.avelocity = '0 50 0';
 
-    it.turret_firecheckfunc = turret_fusionreactor_firecheck;
+       it.turret_firecheckfunc = turret_fusionreactor_firecheck;
 }
 
 #endif