void spawnfunc_turret_fusionreactor() { SELFPARAM(); if(!turret_initialize(TUR_FUSIONREACTOR.m_id)) remove(self); }
-float t_fusionreactor(float req)
+float t_fusionreactor(Turret thistur, float req)
{SELFPARAM();
switch(req)
{
#endif // SVQC
#ifdef CSQC
-float t_fusionreactor(float req)
+float t_fusionreactor(Turret thistur, float req)
{
switch(req)
{