CLASS(Flac, Turret)
/* spawnflags */ ATTRIB(Flac, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_FASTPROJ | TUR_FLAG_MISSILE);
-/* mins */ ATTRIB(Flac, mins, vector, '-32 -32 0');
-/* maxs */ ATTRIB(Flac, maxs, vector, '32 32 64');
+/* mins */ ATTRIB(Flac, m_mins, vector, '-32 -32 0');
+/* maxs */ ATTRIB(Flac, m_maxs, vector, '32 32 64');
/* modelname */ ATTRIB(Flac, mdl, string, "base.md3");
/* model */ ATTRIB_STRZONE(Flac, model, string, strcat("models/turrets/", this.mdl));
/* head_model */ ATTRIB_STRZONE(Flac, head_model, string, strcat("models/turrets/", "flac.md3"));
/* netname */ ATTRIB(Flac, netname, string, "flac");
/* fullname */ ATTRIB(Flac, turret_name, string, _("FLAC Cannon"));
ATTRIB(Flac, m_weapon, Weapon, WEP_FLAC);
+
+#define X(BEGIN, P, END, class, prefix) \
+ BEGIN(class) \
+ TR_PROPS_COMMON(P, class, prefix) \
+ END()
+ TR_PROPS(X, Flac, flac)
+#undef X
+
ENDCLASS(Flac)
REGISTER_TURRET(FLAC, NEW(Flac));