]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/ewheel_weapon.qc
Propagate sound references
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / ewheel_weapon.qc
index e7ce7050021ac175bac93a5e8f25bacc4a5cedb2..8f25a7c0832ef57d68abbe2df189504ffa61bb6f 100644 (file)
@@ -23,7 +23,7 @@ METHOD(EWheelAttack, wr_think, void(entity thiswep, entity actor, .entity weapon
     if (!isPlayer || weapon_prepareattack(thiswep, actor, weaponentity, false, WEP_CVAR_PRI(electro, refire))) {
         if (isPlayer) {
             turret_initparams(actor);
-            W_SetupShot_Dir(actor, v_forward, false, 0, SND(EWheelAttack_FIRE), CH_WEAPON_B, 0);
+            W_SetupShot_Dir(actor, v_forward, false, 0, SND_EWheelAttack_FIRE, CH_WEAPON_B, 0);
             actor.tur_shotdir_updated = w_shotdir;
             actor.tur_shotorg = w_shotorg;
             actor.tur_head = actor;
@@ -32,7 +32,7 @@ METHOD(EWheelAttack, wr_think, void(entity thiswep, entity actor, .entity weapon
 
         turret_do_updates(actor);
 
-        entity missile = turret_projectile(SND(LASERGUN_FIRE), 1, 0, DEATH_TURRET_EWHEEL.m_id, PROJECTILE_BLASTER, true, true);
+        entity missile = turret_projectile(SND_LASERGUN_FIRE, 1, 0, DEATH_TURRET_EWHEEL.m_id, PROJECTILE_BLASTER, true, true);
         missile.missile_flags = MIF_SPLASH;
 
         Send_Effect(EFFECT_BLASTER_MUZZLEFLASH, actor.tur_shotorg, actor.tur_shotdir_updated * 1000, 1);