]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/sv_turrets.qc
Turrets: prepare for upgrade
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / sv_turrets.qc
index d03ee2a3d379843931d98572d4ec21b4188824a4..d8e94560cd7d8f7cf86ec44f566a8868c7cc4bf4 100644 (file)
@@ -190,7 +190,7 @@ void turret_die()
 
        if(self.damage_flags & TFL_DMG_DEATH_NORESPAWN)
        {
-               TUR_ACTION(self.turretid, TR_DEATH);
+               TUR_ACTION(self.m_id, TR_DEATH);
 
                remove(self.tur_head);
                remove(self);
@@ -202,7 +202,7 @@ void turret_die()
                self.nextthink   = time + 0.2;
                self.think               = turret_hide;
 
-               TUR_ACTION(self.turretid, TR_DEATH);
+               TUR_ACTION(self.m_id, TR_DEATH);
        }
 }
 
@@ -275,7 +275,7 @@ void turret_respawn()
 
        self.SendFlags = TNSF_FULL_UPDATE;
 
-       TUR_ACTION(self.turretid, TR_SETUP);
+       TUR_ACTION(self.m_id, TR_SETUP);
 }
 
 
@@ -304,7 +304,7 @@ float turret_send(entity to, float sf)
        WriteByte(MSG_ENTITY, sf);
        if(sf & TNSF_SETUP)
        {
-               WriteByte(MSG_ENTITY, self.turretid);
+               WriteByte(MSG_ENTITY, self.m_id);
 
                WriteCoord(MSG_ENTITY, self.origin_x);
                WriteCoord(MSG_ENTITY, self.origin_y);
@@ -358,8 +358,9 @@ float turret_send(entity to, float sf)
        return true;
 }
 
-void load_unit_settings(entity ent, string unitname, float is_reload)
+void load_unit_settings(entity ent, float is_reload)
 {SELFPARAM();
+       string unitname = ent.netname;
        string sbase;
 
        if (ent == world)
@@ -419,7 +420,7 @@ void load_unit_settings(entity ent, string unitname, float is_reload)
        ent.track_blendrate  = cvar(strcat(sbase,"_track_blendrate"));
 
        if(is_reload)
-               TUR_ACTION(self.turretid, TR_SETUP);
+               TUR_ACTION(self.m_id, TR_SETUP);
 }
 
 void turret_projectile_explode()
@@ -457,7 +458,7 @@ entity turret_projectile(string _snd, float _size, float _health, float _death,
 {SELFPARAM();
        entity proj;
 
-       sound (self, CH_WEAPON_A, _snd, VOL_BASE, ATTEN_NORM);
+       _sound (self, CH_WEAPON_A, _snd, VOL_BASE, ATTEN_NORM);
        proj                             = spawn ();
        setorigin(proj, self.tur_shotorg);
        setsize(proj, '-0.5 -0.5 -0.5' * _size, '0.5 0.5 0.5' * _size);
@@ -495,9 +496,7 @@ entity turret_projectile(string _snd, float _size, float _health, float _death,
 void turret_do_updates(entity t_turret)
 {SELFPARAM();
        vector enemy_pos;
-       entity oldself;
 
-       oldself = self;
        setself(t_turret);
 
        enemy_pos = real_origin(self.enemy);
@@ -527,7 +526,7 @@ void turret_do_updates(entity t_turret)
        self.tur_impactent                       = trace_ent;
        self.tur_impacttime                     = vlen(self.tur_shotorg - trace_endpos) / self.shot_speed;
 
-       setself(oldself);
+       setself(this);
 }
 
 /**
@@ -991,7 +990,7 @@ void turret_fire()
        if(MUTATOR_CALLHOOK(TurretFire, self))
                return;
 
-       TUR_ACTION(self.turretid, TR_ATTACK);
+       TUR_ACTION(self.m_id, TR_ATTACK);
 
        self.attack_finished_single = time + self.shot_refire;
        self.ammo -= self.shot_dmg;
@@ -1119,7 +1118,7 @@ void turret_think()
                                if (turret_checkfire())
                                        turret_fire();
 
-                               TUR_ACTION(self.turretid, TR_THINK);
+                               TUR_ACTION(self.m_id, TR_THINK);
 
                                return;
                        }
@@ -1157,7 +1156,7 @@ void turret_think()
                        if(!(self.track_flags & TFL_TRACK_NO))
                                turret_track();
 
-                       TUR_ACTION(self.turretid, TR_THINK);
+                       TUR_ACTION(self.m_id, TR_THINK);
 
                        // And bail.
                        return;
@@ -1180,7 +1179,7 @@ void turret_think()
                        turret_fire();
        }
 
-       TUR_ACTION(self.turretid, TR_THINK);
+       TUR_ACTION(self.m_id, TR_THINK);
 }
 
 /*
@@ -1220,8 +1219,8 @@ void turrets_manager_think()
                {
                        if (IS_TURRET(e))
                        {
-                               load_unit_settings(e,e.cvar_basename,1);
-                               TUR_ACTION(self.turretid, TR_THINK);
+                               load_unit_settings(e,1);
+                               TUR_ACTION(self.m_id, TR_THINK);
                        }
 
                        e = nextent(e);
@@ -1237,7 +1236,7 @@ float turret_initialize(float tur_id)
 
        entity e;
        entity tur = get_turretinfo(tur_id);
-       if(tur.turretid == 0)
+       if(tur.m_id == 0)
                return false; // invalid turret
 
        if(!self.tur_head) { TUR_ACTION(tur_id, TR_PRECACHE); } // if tur_head exists, we can assume this turret re-spawned
@@ -1254,8 +1253,8 @@ float turret_initialize(float tur_id)
        if(!(self.spawnflags & TSF_SUSPENDED))
                builtin_droptofloor();
 
-       self.cvar_basename = tur.cvar_basename;
-       load_unit_settings(self, self.cvar_basename, 0);
+       self.netname = tur.netname;
+       load_unit_settings(self, 0);
 
        if(!self.team || !teamplay)             { self.team = MAX_SHOT_DISTANCE; }
        if(!self.ticrate)                               { self.ticrate = ((self.turret_flags & TUR_FLAG_SUPPORT) ? 0.2 : 0.1); }
@@ -1329,10 +1328,10 @@ float turret_initialize(float tur_id)
 
        ++turret_count;
 
-       setmodel(self, tur.model);
+       _setmodel(self, tur.model);
        setsize(self, tur.mins, tur.maxs);
 
-       self.turretid                           = tur_id;
+       self.m_id                                       = tur_id;
        self.classname                          = "turret_main";
        self.active                                     = ACTIVE_ACTIVE;
        self.effects                            = EF_NODRAW;
@@ -1354,7 +1353,7 @@ float turret_initialize(float tur_id)
        self.nextthink                     += turret_count * sys_frametime;
 
        self.tur_head = spawn();
-       setmodel(self.tur_head, tur.head_model);
+       _setmodel(self.tur_head, tur.head_model);
        setsize(self.tur_head, '0 0 0', '0 0 0');
        setorigin(self.tur_head, '0 0 0');
        setattachment(self.tur_head, self, "tag_head");