if(self.health < 85)
if(dt < 0.01)
- pointparticles(particleeffectnum("smoke_large"), (self.origin + (randomvec() * 80)), '0 0 0', 1);
+ pointparticles(particleeffectnum(EFFECT_SMOKE_LARGE), (self.origin + (randomvec() * 80)), '0 0 0', 1);
if(self.health < 32)
if(dt < 0.015)
- pointparticles(particleeffectnum("smoke_small"), (self.origin + (randomvec() * 80)), '0 0 0', 1);
+ pointparticles(particleeffectnum(EFFECT_SMOKE_SMALL), (self.origin + (randomvec() * 80)), '0 0 0', 1);
}
float i;
sound (self, CH_SHOTS, W_Sound("rocket_impact"), VOL_BASE, ATTEN_NORM);
- pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1);
+ pointparticles(particleeffectnum(EFFECT_ROCKET_EXPLODE), self.origin, '0 0 0', 1);
for (i = 1; i < 5; i = i + 1)
turret_gibtoss(strcat("models/turrets/head-gib", ftos(i), ".md3"), self.origin + '0 0 2', self.velocity + randomvec() * 700, '0 0 0', false);
void turret_die()
{
sound (self, CH_SHOTS, W_Sound("rocket_impact"), VOL_BASE, ATTEN_NORM);
- pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1);
+ pointparticles(particleeffectnum(EFFECT_ROCKET_EXPLODE), self.origin, '0 0 0', 1);
if (!autocvar_cl_nogibs)
{
// Base